/*
	Copyright (C) 2008 by Jean-François Geyelin
	jfgeyelin@gmail.com

	This program is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to the
	Free Software Foundation, Inc.,
	51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/

//class RLEHandler;
#include "all.h"
#include "RLEHandler.h"

class ReplayHandler {
    public:
        ReplayHandler(void);
        ~ReplayHandler(void);
        void readTempFile(const char *path);
        void setNickName(std::string nickName_);
        std::string getNickName(void);
        int getSeed(void);
        std::string getMapName(void);
        unsigned char *getData(size_t *size);
        void writeTempFile(int seed_, std::string mapName_, unsigned char *data_, size_t size_);
        void writeTempFile(int seed_, std::string mapName_, RLEHandler rleHandler);
    private:
        unsigned char *data;
        size_t size;
        std::string mapName;
        std::string nickName;
        int seed;

};

